转发:比特币成熟过程
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-------------------- bitcoinbitcoin: 比特币成熟过程 发表于:2009 年 10 月 01 日星期四(14:12 UTC)
从用户角度看,比特币成熟过程可以分为 8 个阶段。
1. 首次点击“生成新币”时发生的初始网络交易。 2. 从初始网络交易发生到比特币条目准备好出现在“所有交易”列表中的时间。 3. 比特币条目从“所有交易”字段外变为字段内。 4. 从比特币出现在“所有转账”列表中,到描述准备好改为“已生成(50.00 在另外 x 个区块后成熟)”之间的时间。 5. 描述改为“已生成(50.00 在另外 x 个区块后成熟)”。 6. 从描述显示“已生成(50.00 在另外 x 个区块后成熟)”到准备改为“已生成”之间的时间。 7. 描述改为“已生成”。 8. 描述改为“已生成”之后的时间。
哪些阶段需要网络连接、显著的本地 CPU 使用量和/或显著的远程 CPU 使用量?这些阶段有没有名称?
-------------------- sirius-m: 回复:比特币成熟过程 发表于:2009 年 10 月 22 日星期四(02:36 UTC)
据我所知,点击“生成新币”时没有网络交易——你的计算机会开始计算下一个工作量证明。生成新币时 CPU 使用率为 100%。
在这个例子中,网络连接用于广播你创建的工作量证明区块的信息(该区块使你有权获得新币)。成功生成新币需要持续连接,这样当其他人在你之前获得当前区块时,你就能开始处理下一个区块。
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-------------------- bitcoinbitcoin: Bitcoin Maturation Posted:Thu 01 of Oct, 2009 (14:12 UTC)
From the user's perspective the bitcoin maturation process can be broken down into 8 stages.
1. The initial network transaction that occurs when you first click Generate Coins. 2. The time between that initial network transaction and when the bitcoin entry is ready to appear in the All Transactions list. 3. The change of the bitcoin entry from outside the All Transaction field to inside it. 4. The time between when the bitcoin appears in the All Transfers list and when the Description is ready to change to Generated (50.00 matures in x more blocks). 5. The change of the Description to Generated (50.00 matures in x more blocks). 6. The time between when the Description says Generated (50.00 matures in x more blocks) to when it is ready to change to Generated. 7 The change of the Description to Generated. 8. The time after the Description has changed to Generated.
Which stages require network connectivity, significant local CPU usage and or significant remote CPU usage? Do any of these stages have names?
-------------------- sirius-m: Re: Bitcoin Maturation Posted:Thu 22 of Oct, 2009 (02:36 UTC)
As far as I know, there's no network transaction when you click Generate Coins - your computer just starts calculating the next proof-of-work. The CPU usage is 100% when you're generating coins.
In this example, the network connection is used when you broadcast the information about the proof-of-work block you've created (that which entitles you to the new coin). Generating coins successfully requires constant connectivity, so that you can start working on the next block when someone gets the current block before you.